The Greater Frebbopeningsequence


With a ton of new assets made, several improvements to the cutscene engine, and a bit more experience under my belt, I decided to waste several weeks completely overhauling the opening cutscene.

It's now way less heavy on expository monologue, fits a bit closer to the initial story concept I had for the game, and...well a lot more just actually HAPPENS, in roughly the same amount of time.

Get Frebbventure (OUT NOW ON STEAM!)

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